Live Now
PATCH 4.4

VOID
CONVERGENCE

Reality Bends. Power Awaits.

🌀 New Boss: Vorthyx
🎫 BattlePass Season 2
⚔️ New Weapons
💀 Companion: Vorthyx
⚖️ Class Rebalancing
☠️ Skeleton Warrior Rebuild
🌀 Face The Void
Scroll
New Boss
🌀

Vorthyx

The Reality Rend

Vorthyx is not born — it arrives. Drawn through ruptures in reality caused by reckless power and failed experiments, it exists half within the material world and half beyond it. Where Vorthyx walks, gravity bends, light dims, and sound collapses into silence.

Its body is a lattice of shadow, bone, and collapsing energy — constantly tearing itself apart and reforming. Weapons strike late, spells unravel mid-cast, and even time hesitates in its presence.

Those who survive its awakening speak of impossible angles, vanishing allies, and a creature that learned how to kill by watching reality fail.

Boss Mechanics

Vorthyx brings devastating void mechanics to both Crucible Trials and Boss Battles. Every wrong answer tears deeper into the fabric of reality.

🌀
Crucible Trials

Void Touch

Every wrong answer channels the void directly through Vorthyx's claws, dealing TRUE damage that bypasses all defense and shielding.

4% TRUE damage per miss
💥
Crucible Trials

Reality Fracture

The void deepens with every mistake. Every second wrong answer triggers a reality fracture, amplifying all incoming damage with a devastating bonus strike.

+8% bonus damage every 2nd miss
🕳️
Crucible Trials

Dimensional Rift

Three consecutive wrong answers rip open a dimensional rift beneath the raid. A massive void eruption deals catastrophic damage to all raiders.

35% max HP damage on 3 misses
🧪
Boss Battles

Poison

Vorthyx's attacks leave a toxic void residue that eats away at your health over time. Stacks up to 3 times, each adding more damage per turn.

5% max HP/turn · Stacks ×3
🔥
Boss Battles

Burn

Void energy ignites on contact, leaving a lingering burn that ticks damage every turn. Stacks rapidly up to 5 times for devastating sustained damage.

3% max HP/turn · Stacks ×5
🛡️
Boss Battles

Vulnerability

Reality warps around you, stripping away your defenses. While vulnerable, all incoming damage is amplified significantly.

+50% damage taken · 4 turns
Vorthyx is designed to punish mistakes relentlessly. In Crucible Trials, consecutive wrong answers trigger escalating mechanics. In Boss Battles, debuff stacking creates a war of attrition. Accuracy is survival.
⚔️

Trial Mode Preview

See the Crucible Trial in action — 30 raiders battling Vorthyx together.

⚔️

Void Loot

Defeat Vorthyx to claim weapons forged from the shattered edges of reality. New legendary and mythic gear awaits the worthy.

Archmage Staff
Mythic

Archmage Staff

Mage Weapon

Frostmourne
Legendary

Frostmourne

Skeleton Warrior Weapon

Vorthyx drops a Mythic Mage staff (Archmage Staff) and a Skeleton Warrior weapon (Frostmourne). Additional loot includes exclusive skins from boss drops.

💀

New Companion

Harness the void itself. The Vorthyx companion follows you into battle — a miniature echo of the reality-rending boss.

Boss Companion

Vorthyx Companion

Every boss in CodeKings drops a companion modelled after itself. Defeat Vorthyx to unlock this void-touched companion that hovers at your side, crackling with dimensional energy. Its model is pulled directly from the boss encounter — a trophy of your victory over the Reality Rend.

Now Live

BattlePass Season 2

The Void Convergence Season
BattlePass Season 2
💰
CodeCoins
62,250
Standard Track
💰
CodeCoins
120,000
Premium Track
Experience
138M
Standard Track
Experience
895M
Premium Track
🎁

Season 2 Rewards

Skins, weapons, mystery boxes, the Druid avatar, and much more.

Season 2 Rewards
🎁 67 Standard Mystery Boxes
🎁 46 Premium Mystery Boxes
🎁 18 Legendary Mystery Boxes
🎁 15 Mythic Mystery Boxes
🍃 Druid Avatar
⚔️ 2 New Knight Weapons
💀 Necromancer Weapon
🎨 Various New Skins

The Premium Track offers nearly double the CodeCoins and over 6× the experience of the Standard Track, along with exclusive cosmetics and significantly more mystery boxes. Season 2 launches alongside Patch 4.4 — the grind begins now.

Premium Tier
☠️

Skeleton Warrior Rebuild

The Skeleton Warrior's class mechanic has been completely rebuilt for Boss Battle mode, with Crucible Trials and PvP coming soon.

Class Rebuild

Bonestorm Reforged

The Skeleton Warrior's signature Bonestorm ability has been rebuilt from the ground up in Boss Battle mode. The new implementation delivers smoother animations, more reliable damage calculations, and a dramatically improved visual experience. Expect this rework to roll out to Crucible Trials and PvP in upcoming patches.

✅ Boss Battles — Live ⏳ Crucible Trials — Coming Soon ⏳ PvP — Coming Soon
⚖️

Avatar Rebalancing

All classes have been rebalanced so that every avatar kills bosses in a fair window of 7–13 turns, depending on their role as Tank, DPS, Support, or Healer.

Previously, some DPS classes were clearing bosses in as few as 4 turns while Tanks took upwards of 20+. This created frustrating imbalances. Every class now sits within a 7–13 turn kill window — DPS classes on the faster end, Tanks and Supports on the longer end.

Class Role Kill Window Notes
💢
Barbarian
DPS 7–8 turns Drastically buffed — major damage increase
🔮
Mage
DPS 7–9 turns Retuned for consistency
🎯
Rogue
DPS 7–9 turns Crit scaling adjusted
🍃
Druid
DPS 8–10 turns Surge stacking tuned
💀
Necromancer
Off-Healer 9–11 turns Rebalanced sustain vs. damage
🛡️
Knight
Support 10–12 turns Defensive scaling improved
⚔️
Skeletal Warrior
Support 9–11 turns Full mechanic rebuild (see above)
🖤
Black Knight
Off-Tank 10–12 turns Hybrid scaling smoothed
🪨
Golem
Main Tank 11–13 turns Damage buffed, survivability maintained
The goal is simple: every class should feel powerful, but no class should trivialise content. Tanks take longer to kill but survive far more punishment. DPS classes kill fast but must answer accurately to avoid being overwhelmed.
👀

Sneak Peek

A glimpse at what's coming next — Class Abilities are being forged in the void.

Class Abilities
Coming Soon
🔧

Bug Fixes & Ongoing Work

Squashed bugs, quality-of-life improvements, and continued development.

🎁

Loot Unlock Bug Fixes Fixed

Resolved multiple issues where loot unlocks were not triggering correctly after boss defeats and raid completions. Rewards now apply reliably.

📊

New Profile Page In Progress

Continued work towards the new profile page design. Themes need to be rebuilt before the swap can happen — your feedback from previous patches is being incorporated.

🎨

Theme Rebuilds In Progress

Profile themes are being rebuilt to support the new profile page system. Once complete, the profile page swap will go live.

⚖️

Ongoing Class Balancing Ongoing

Continuous monitoring of class performance data across all game modes. Expect further fine-tuning as Vorthyx encounter data rolls in.

☠️

Skeleton Warrior — Trials & PvP Coming Soon

The Bonestorm mechanic rebuild is live in Boss Battles. Crucible Trials and PvP implementations are next in the pipeline.

🎫

BattlePass UI Enhancements In Progress

Enhanced BattlePass UI with improved reward tracking and new ways to earn BP experience, as teased in Patch 4.3.